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RE / Concepts

Buoyancy. Archimedes' principle

Created

A (partly) submerged object feels an upward force equal to the weight of the displaced fluid. FB=ρfluid g VsubF_B = \rho_{fluid}\, g\, V_{sub} It comes from the pressure difference: the water pushes harder on the bottom than on the top → Hydrostatic pressure p=ρgXp = \rho g X at depth XX, times the bottom area.

Floating ship (box shape, L×WL \times W): FB=MgF_B = Mg XLWρwater g=Mg⇒X=MLWρwaterX L W \rho_{water}\, g = Mg \quad\Rightarrow\quad X = \frac{M}{L W \rho_{water}} XX = draught (depth under the waterline), MM = ship + load.

Why it matters for transport: XX sets the submerged frontal area A=XWA = XW for Drag. A heavier ship sinks deeper → more area → more drag.

Combined with Drag: Pwater=12cdrag(XW)ρwaterv3=12cdragMLv3P_{water} = \frac12 c_{drag} (XW) \rho_{water} v^3 = \frac12 c_{drag} \frac{M}{L} v^3 WW, ρwater\rho_{water} (and gg) cancel: denser water → ship sinks less, but each m³ pushed is heavier; wider ship → wider front, but sinks less. Drag depends only on mass per length M/LM/L → long, slim ships are efficient (in this model; in reality cdragc_{drag} depends on size and shape).

Typical traps
  • Valid only if the cross-section does not change with height (box)

Related: Hydrostatic pressure, Drag